VECTORS AND KINEMATICS IN TWO-DIMENSIONS
ESTIMATED TIME: 1 WEEK
Reading Assignment:
Giancoli's 5/6e: Sections 3.1, 3.2, 3.4, 3.5 and 3.6
Walker 2e: Sections 3.1, 3.2, 3.3, 3.5 and 3.6 and 4.1 through 4.5
Homework:
Giancoli's 5e, Ch. 3: 11, 20, 21, 24, 27, 28, 31, 35, 36, 43, 45, 49
Giancoli's 6e, Ch. 3: 10, 18, 19, 21, 23, 27, 30, 31, 32, 39, 41, 45
Walker 2e Ch. 3: 31, 33; Ch. 4: 5, 9, 13, 19, 21, 23, 25, 33, 34, 35
TEACHING RESOURCES:
- Dropped and Shot Balls
- Monkey and Hunter
- Relative Velocity
- Determination of Range, Angle Launch and Velocity
LAB 3. Projectile Motion
Objectives: To determine the initial velocity of a projectile and the angle
at which the maximum range can be attained.
Equipment: A projectile launcher and a meterstick.
Type of Lab: Open ended
- Graphical Analysis and Vectors
- Motion in Two Dimensions
- Relative Velocity
PROBLEM SOLVING
10 interactive problems with hints and detailed solutions.
- Multiple Choice Interactive
2 sets of 10 interactive problems with immediate feedback.
KEY ITEMS:
• The key to problems involving projectile motion is to treat the horizontal
motion and the vertical motion separately.
• There is no need for students to memorize the 'range' formula, it is much
better to have them practice deriving the equation. This helps the students
in being comfortable manipulating symbols rather than just numbers.
AP PAST EXAMINATIONS
Kinematics and Dynamics
Multiple-Choice:
84MC5,6,7,8,9,11,51,61,67; 88MC1,4,5,9,18,42,58,62,63; 93MC1,2,3,5,45,
61,61,64,65,66; 98MC7,44,59
Free-Response
82B1,82B2,85B2abc,86B1,87B1,88B1,92B1,95B3abcd,97B2,98B1,98B6,
00B1exc.e(iii),00B2,03B1,03bB1,05B1,05Bb1, 06B2,06Bb1,07B1,07Bb1